Saturday, February 29, 2020

Advanced technology Essay Example for Free (#2)

Advanced technology Essay ? Now, in our society all over the world technology is the most important advancement, a necessity in bringing about progress as we move along in this computerized world. These changes in effect make man’s life easier and more convenient. Our advanced technology is unfortunately affecting the study habits of the students because there a lot of gadgets that they can use for searching information almost everybody depends on the internet, but there are still many importance of having a library. Many people think that they can find everything they need on the internet and that is not necessarily so. There is a lot of copy write material that is protected well beyond after the time the author is deceased. The internet can compliment the library and work hand and hand, but it can’t replace it. Google hasn’t even begun to digitized all the books that are available. Library is a place in which literary and artistic materials such as books, periodicals, newspapers, pamphlets, prints, records, and tapes, are kept for reading, reference or lending. A collection of such materials especially when systematically arranged. The library is a bunch of books with a librarian to check them out to you and back in when you return them. It is important that the library is well organized. Library Borrowing/Returning System is a process of organizing important information, used to track borrowed items and the scheduled time for returning. This system helps users or people who are responsible in recording the data appropriately. It also saves time and more convenient to use than the traditional manual recording. Lack of library System in a school can lead to disorder and troubles, and because of it the librarian is having a problem to serve each students and faculties who wish to use the library It is extremely useful in the school to use computerized system. The librarian has to keep the building neat and in good repair and also these things only shows a few of the things which make up your library. Schools set the various learning changes to achieve the current level of education in other countries. Because of the growing numbers of computer users, this became an effective medium to demonstrate the knowledge and skills of the students. From the traditional searching process for the books in the libraries, the interactive usage of computers can be now addressed as part of the library system. Traditionally, library systems are implemented manually. Forms are given to Librarian and they fill them of using pens. Afterwards, the school administrators process them manually and complied on large bulky file cabinet. Indeed, the manual Library system is very costly, time consuming and tedious. The primary complaint of school administrators with this system is the tiresome task of searching through records just to verify your query data. The fast phased of technology helped a lot to the improvement of the library system. Technology enabled software developers to computerize the library system. The automated library system helped the schools greatly. Library, transactions and queries can be created in a single click. Advanced technology. (2016, Nov 02).

Thursday, February 13, 2020

Respiratory therapy Essay Example | Topics and Well Written Essays - 750 words

Respiratory therapy - Essay Example Despite encouraging reductions in the use of cigarettes, especially by the middle aged men, the problems of COPD patients persist and are likely to do so in the future. The management of COPD patients is increasingly multidisciplinary, and the patients themselves are entitled to explanation and education not only how their disease arises or what they can do to prevent this disease but also what the different treatments recommended do and what kind of benefits they are likely to achieve from these treatments and smoking cessation (Pauwels, R.A. and Rabe, K.F., 2004). Definitions: COPD is a spectrum of disease that includes chronic bronchitis, emphysema, long-standing asthma that has become relatively unresponsive to treatment, and small airways disease. The unifying feature of COPD is that it is chronic, slowly progressive disorder characterized by airflow obstruction that is not fully reversible and varies very little from day to day and month to month (Pauwels, R.A. and Rabe, K.F., 2004). Cigarette Smoking: Cigarette smoking is the most commonly identified correlate with COPD. Experimental studies have shown that prolonged cigarette smoking impairs ciliary movement, inhibits the function of alveolar macrophages, and leads to hypertrophy and hyperplasia of mucus secreting glands. Inhaled cigarette smoke is overwhelmingly the most important risk factor for the development of COPD. Although, COPD can occur in nonsmokers, about 90% cases are thought to be a direct result of cigarette smoking (Jamrozik, K., 2004). On the other hand, lung function decreases after the age of 30-35 years as a part of the ageing process. In normal healthy nonsmokers, the rate of decline of forced expiratory volume at 1 minute is 25 to 30 mL a year; whereas, in at-risk smokers, the rate of decline may be double, that is, 50 to 60 mL a year. What is clearly known is although lost lung function is not regained when smoking is stopped, the rate of decline returns to that of a nonsmoker. The FEV1 often drops below 50% of the predicted before symptoms of COPD appear, and the patients usually present with symptomatic disease at the age of 50 to 70 years. This highlights the importance of the early detection of such high-risk smokers and persuading them to stop smoking. If they can be persuaded to stop, they may never suffer from severe, disabling, and symptomatic disease. Even when a smoker has developed symptomatic disease, stopping smoking will still result in worthwhile salvage of lung function and improved life expectancy (National Collaborating Centre for Chronic Conditions, 2004). Development of Patient Education Program: Stopping smoking is the single most important intervention in COPD and the only thing that significantly alters the natural history of the disease. It is of primary importance at every stage and must be encouraged actively and continuously. In mild COPD it may be the only treatment needed and may prevent the patient ever developing severe, disabling and life-threatening illness. Therefore, a patient education program with an intention for awareness about the disease could be an acceptable approach in the early stages of the disease. Drugs or medical therapy alone cannot satisfactory ensure short

Saturday, February 1, 2020

Chinese video gaming Essay Example | Topics and Well Written Essays - 750 words

Chinese video gaming - Essay Example It is obvious that this independence has definitely led to positive results for the country’s development. However, there are certain other aspects of the Chinese gaming industry that come to the fore on a closer analysis. The industry does not only have a positive side to it, there are also some negatives and drawbacks that can be seen. This is mainly in terms of the strict â€Å"state censorship† that the imported games pass through before reaching the markets of China (Wolf 108). Due to the various strict ideals of the government of China, it is not easy for foreign games to be sold in the markets. The content of every game is thoroughly checked and those found inappropriate are either deleted from the games, or the game is banned altogether. The gamers, however, are not satisfied with the new version of the games and, therefore, they resort to pirated full versions of the game. The gamers fail to understand that the real objective behind this censorship is to  "promote domestically made games,† in order to â€Å"protect the Chinese market† (Wolf 108). Studies have proved that the online games in China are now the â€Å"mainstream form of game consumption† and that the â€Å"market share of imported games† is on the decline (Wolf 109). This is significantly so because the broadband development in the country has been increasing considerably and due to the fact that China has not turned into the â€Å"second biggest internet market† on the face of earth (Chung). Piracy in China is a major problem and it has created conflicts with â€Å"game manufacturers in Japan and United States,† putting the membership of China in the â€Å"global gaming community† into jeopardy (Wolf 109). The game manufacturers are forced to produce online games and are reluctant to... With the massive advances in technology, man has transformed the impossible into the reality. Almost all fields have reached greater heights with the constant innovations in technology. This is especially so in the case of the entertainment field, including various industries such as movies, music, dance, gaming etc. The modern technologies in video gaming have taken entertainment to the next level through the creation of interactive user interfaces. For example, there are a lot of motion sensitive games that have become highly popular among the modern generation. These games are designed in such a way that the game processor detects the movements of the human body and replicates those movements into the respective characters of the game. These types of games are popular throughout the world and the gaming industries of different countries, seeing the potential of this sphere, plan to work hard towards tapping this niche much more. One such country that has recognized the significance of this field is China and its gaming industry, which is now â€Å"one of the fastest growing interactive entertainment† industries worldwide. Piracy in China is a major problem and it has created conflicts with â€Å"game manufacturers in Japan and United States,† putting the membership of China in the â€Å"global gaming community† into jeopardy. The game manufacturers are forced to produce online games and are reluctant to manufacture other games due to fear of piracy. Thus, the Chinese government needs to implement laws and devise ways in which it can get rid of piracy once and for all. The gaming industry in China is greatly influenced by â€Å"South Korea and the United States† and, therefore, it does import games from these countries in addition to Japan